Gears of War 3 Grand Finale Tournament

Grande Finale TournamentMarch 2013; with the release of Gears of War Judgment on 20 March and our Gears of War 3 Grand Finale Tournament in the run up will be a true Gears of War Month!

URGENT!! We’re still in need of a few volunteers to help host/ref matches (Tues/Thurs). If you have a stable ADSL line (preferably 4mb) contact clancmrza@gmail.com.

Summary Details:

Date: 04 – 16 March 2013
Format: Groups & Single Elimination
Teams: 4v4
Registration: Maximum of 5 members per team (4+1 reserve)
Please indicate who will be captain as well as a contact email address
Please submit registrations via our contact page
Registration closes 24 February 2013
Host: Private
Each match will be provided a neutral host (+ ref)
No team may play their match while in party chat (so that hosts/refs can easily communicate with teams)
Matches: Best of 3 (Execution – KOTH – Execution)
Best of 5 (3x Execution, 2x KOTH) Prelims + Final only

Schedule — Updated 03-MAR

Grand Finale Brackets - Final

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Grand Finale Groups - Final

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Weekly Updates

Preview Week 1 Week 2 Week 3

Teams

Crimson Moon Rising, Fallen Lobotomisers, GroundZero, RipCordz, Johnny Can’t Swim, Bench Warmers, The Button Mashers, OAP… See full team rosters and overviews here.

Match Settings

Execution King of the Hill
Rounds to Win: 4 Rounds to Win: 2
Time Limit: 4 minutes Score Limit: 120 points
Friendly Fire: Yes Friendly Fire: Yes
Classic Stalemate: Yes Classic Stalemate: n/a
Weapon Spawn: After Use Weapon Spawn: After Use
Loadout: Lancer/Gnasher only Loadout: Lancer/Gnasher only
Weapon Swaps Boltok/Gorgon > Snub
Inks > Smokes
Weapon Swaps Boltok/Gorgon > Snub
Inks > Smokes
Maps: Blood Drive
Gridlock
Slab
Clock Tower
Hotel
Rustlung
Maps: Raven Down
Thrashball
Trenches
Depths
Old Town

Rules: UPDATED 03-MAR

Characters:

  • Each team member must have a different character
  • No clone characters (e.g. Dizzy + Big Rig Dizzy or A. Carmine + B.Carmine)
  • No Skinny Characters (All female skins, All Kantus skins)

Disconnections / Forfeits

  • A round may be restarted if a player drops within the first minute. Map restarted with same score.
  • If a player drops after the first minute, the team must complete the round a man down.
  • The play may rejoin the round if he can.
  • The map will be restarted with scores as of the last completed round
  • Only the team from whom the player drops may signal end of round (waving smokes, spinning in circles) – wait for the ref/host to join game chat.
  • Each team is only allowed 1 restart per map, after that they must continue a player down.
  • Maps may be restarted because of:
    - players dropping
    - incorrect weapon swaps / loadouts
    - players spawning with no weapons
    - teams spawning with incorrect numbers
    - excessive lag i.e. walking on walls, cannot move, etc (host’s discretion)
    - NOT sponging
  • 10 minute grace period allowed for start of matches, thereafter team will need to play a man short or forfeit
  • All players are to have their party settings set to “Invite Only”, Host will kick randoms

Fairplay / Behaviour / Sportmanship

  • None of the following will be accepted, proof of guilt will result in banning of players:
    – Racial taunts / slurs
    – Offensive prejudicial taunts / slurs
    – Lewd in-game taunts or celebrations
    – Any and all of the above directed towards tournament participants outside of tournament play